justins19
Posts : 27 Join date : 2010-03-15 Age : 30 Location : Amagasaki, Japan
| Subject: Reduce Skill delay/ Gold Room / Skill Implementation Mon Mar 15, 2010 2:17 am | |
| I suggest that we reduce the skill delay for AoE skills in wizards and also to change the delay (based on a percentage of the agility). I also suggest that the Gold room be changed to a bigger map and the drop should be changed to 1 dokebi = 3 or 4 gold without the dokebi horn and rough elunium. lastly, I suggest the skill implementation of the other third job classes or if not, don't allow users to change into the non-working third job classes - Poor Kyouichi PS: This is just a suggestion don't be mad people | |
|
Dynex Administrator
Posts : 158 Join date : 2010-01-26
| Subject: Re: Reduce Skill delay/ Gold Room / Skill Implementation Mon Mar 15, 2010 9:06 pm | |
| see reducing the delay means that Kiel will be in power coz kiel reduces cast delay of skills and on this server kiel can be purchase so i think that AoE is fine and for the dokebi i believe its fine since @alootid is enable | |
|
dkjarmen
Posts : 44 Join date : 2010-03-21 Age : 39 Location : Makati City Philippines
| Subject: Re: Reduce Skill delay/ Gold Room / Skill Implementation Thu Mar 25, 2010 1:07 am | |
| I like the current gold room but i suggest to add new Gold Room Map XD with the separation of with skills and non skill gold room | |
|
whizvoid
Posts : 2 Join date : 2010-05-05
| Subject: Re: Reduce Skill delay/ Gold Room / Skill Implementation Wed May 05, 2010 10:01 pm | |
| oh yeah!!.. .. kiel reduces cast delay!!.. .. by a very low percentage!!.. .. since the ASP is only 193 make the skills no delay!!.. .. | |
|
Sponsored content
| Subject: Re: Reduce Skill delay/ Gold Room / Skill Implementation | |
| |
|