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 Reduce Skill delay/ Gold Room / Skill Implementation

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justins19



Posts : 27
Join date : 2010-03-15
Age : 24
Location : Amagasaki, Japan

PostSubject: Reduce Skill delay/ Gold Room / Skill Implementation   Mon Mar 15, 2010 2:17 am

I suggest that we reduce the skill delay for AoE skills in wizards and also to change the delay (based on a percentage of the agility). I also suggest that the Gold room be changed to a bigger map and the drop should be changed to 1 dokebi = 3 or 4 gold without the dokebi horn and rough elunium. Smile lastly, I suggest the skill implementation of the other third job classes or if not, don't allow users to change into the non-working third job classes

- Poor Kyouichi

PS: This is just a suggestion don't be mad people Smile
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Dynex
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Posts : 158
Join date : 2010-01-26

PostSubject: Re: Reduce Skill delay/ Gold Room / Skill Implementation   Mon Mar 15, 2010 9:06 pm

see reducing the delay means that Kiel will be in power coz kiel reduces cast delay of skills and on this server kiel can be purchase Smile so i think that AoE is fine Razz and for the dokebi Smile i believe its fine since @alootid is enable Razz

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dkjarmen

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Posts : 44
Join date : 2010-03-21
Age : 33
Location : Makati City Philippines

PostSubject: Re: Reduce Skill delay/ Gold Room / Skill Implementation   Thu Mar 25, 2010 1:07 am

I like the current gold room but i suggest to add new Gold Room Map XD with the separation of with skills and non skill gold room
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whizvoid



Posts : 2
Join date : 2010-05-05

PostSubject: Re: Reduce Skill delay/ Gold Room / Skill Implementation   Wed May 05, 2010 10:01 pm

oh yeah!!.. .. kiel reduces cast delay!!.. .. by a very low percentage!!.. .. since the ASP is only 193 make the skills no delay!!.. ..
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